![]() ![]() ![]() A TV with 9 to 16ms of delay have anywhere from a one to two frame delay. ![]() A TV with less than 8ms of delay (as measured by Rock Band 2,) is considered lagless. Fighting games are the most precise genre as far as input timing, and any form of lag in a fighter could spell victory or defeat if you make or break that one frame combo. Why am I bringing up fighting games in the middle of a movie discussion? Simple. Let me ask you this, what is the precise processing delay on your TV? You can test this out by using the calibration test on Rock Band 2.Īs a frame of reference, a frame in a fighting game is 8ms. I'm using a White Super Slim PS3 purchased in Feb., with a Yamaha RX-A710 in either 7.1 or 5.1, whichever is available on the disc. Would restoring the PS3 OS perhaps correct this? I don't have any dialog heavy games to see if the sync is also affecting games. I have always just used the automatic AV settings with every PS3 I have had. I can't find a setting on the PS3 that I think might be causing it. Like I said, this is a fairly new issue on this PS3. While playing discs on the PS3, I need to bump it up to over 120ms. The normal offset is about 70ms milliseconds. I use the TV speakers to sync it by adjusting until the echo is gone and both AVR & TV speakers are matched. My AVR doesn't set lipsync for each video input, it's global. It's become such a hassle to adjust this every time I watch a disc. The sync is not abnormal while playing video files, such as trailers from PSN or on my DVR. I've changed HDMI inputs on my receiver to see if I might have a bad input. Within the last couple of months, my PS3 has developed a bad lipsync issue while playing BluRay and DVDs. ![]()
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